Paired Weapons

One weapon suddenly becomes two with startling speed.

weapon (melee)

Weapon: Any one-handed melee
Enhancement: Attack rolls and damage rolls
Critical: +1d6 damage per plus
Power (At-Will): Minor Action. Split the weapon into two identical weapons, one in your primary hand and one in your off-hand. You can spend another minor action to recombine the weapons into one. If you have the Quick Draw feat, you can split or recombine the weapon as a free action.


Paired Weapons

Thunder of the Heavens HopeHarte